Ghost of Tsushima shader 6.6 workaround

Discussion in 'Off-Topic' started by Hertzian56, May 26, 2024.

  1. Hertzian56

    Hertzian56

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    Fired up GOT and was surprised to get an incompatible message about shader 6.6, which some say is feature level 12-2 rather then 12-1. This is a disguised windows version lock by sony which has nothing to do with an old PS4 game running on modern hw. More scummy behavior by big monopoly corps, no reason for this other then likely some payola by monopolysoft. I have a mobile 2060 win 2004 with an agility hack even though it shouldn't need it, yet more scummery to enforce constant updating to the latest windows spyware and selling platform.

    So anyways the solution is to grab the universal windows fix files in another post here and then proceed to put those where the exe is and it runs fine. I updated nvidia drivers to the latest and it still had that error so drivers aren't the issue as some have said So just like Jusant, Starfield and Alan Wake 2 it's just scummy devs and such sniffing for money from monopolysoft. All scum. My card is still feature level 12_1.
     
    Hertzian56, May 26, 2024
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  2. Hertzian56

    Hertzian56

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    What this games needs is mod to skip cutscenes which are a bit too much especially if you're replaying it. I also got the shader compilation at the start, we'll see if we get it again. Eh sony ports are usually not that great tbh despite fanboys. The only ones I remember with any reverence are Days Gone and Ratchet Clank Rift. God of War was just ok nothing that interesting really, HZD was dazzling at first but once you finished the story it was boringaf. Also still had sutters in towns last time I played it years ago. TLOU port I skipped, mostly a cutscene game. Uncharted I could only play so long it's just another movie game. I'm not into Spiderman much too corny and feels like an LGTBQxyz platform more then most of these games. So yeah so far not too impressed with Sony ports, largely of old games at full price, nah.
     
    Hertzian56, May 26, 2024
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  3. Hertzian56

    Hertzian56

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    This game is a japanese patriotic game. The battle of Tsushima was either during the russo-jap war early 20th century or it was during WW1 can't remember where the japanese beat or were beaten to end the war or something. I don't think the mongols were even active as an invading force at the same time as the samurai were classic state like the 1600s. The mongols were 700-800 AD so this is a stealth idea about the Chinese invading in economic ways and possibly on a military footing in the future. The Chinese themselves fought the Mongols to where they built the Great Wall of China so it's not anything that's historical this games story.

    The historical battle of Tsushima may also have been a colonial maneuver by the euro powers to keep each other at bay. Traditionally the british were the japanes sponsors as their bankers financed them to keep the russian empire on it's toes in the east. This was all early 20th century though. So there's an understory by the jap devs no doubt that most are clueless about. To this day the Chinese and Koreans don't like the Japanese due to some cruel treatment at the hands of Japanese pre wwjew and during. A.nother cultural tradition of hate for things that living people had nothing to do with and deserve none of the hate for. Similar to the culture of hate the native americans have for general white population.
     
    Hertzian56, May 26, 2024
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  4. Hertzian56

    Hertzian56

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    So yeah it does the shader compilation every time but it's a lot faster after the first time. I have this game on an external 2.5 hdd which is where I had the room for it without moving around other games so if this was on an SSD/nvme the shader stuff would take almost no time not noticeable.

    So far I've finally got past the prologue and am exploring the open world which is well done and gorgeous for the most part. Feels like the typical japan-pnw-north coastal california. Story as usual with games is forgettable, go read classics or scripture you want deep stuff.

    My settings are medium mostly with some low in the volumetrics and it still looks great, sony games have a consistently good art and graphical style that stands out more then most other games. I use DLSS with the DLAA, no vysnc but max fps to 45 and I mostly always limit the turbo boost of my cpu to save temps and have almost no fan noise for most games besides badly optimized ones or very heavy ones like RDR2-cp77-remedont games etc It's totally smooth for me using an xbone controller no fan noise at all during play.

    One of the drawbacks to having to use the windows version bypasser fixer is that MSAB overlay does not work so there's no way to use that for in game data however it's not really needed but I like to see cpu and gpu utilization at the settings I have then adjust up or down and see how it changes. Eh.

    I'm using a no intro mod and the high cpu priority mod nothing more at the moment and still on the first release works fine so far. I'm hoping we can get a cutscene skip mod at some point and maybe a realistic time and weather mod because it's not my fav having the weather switch so quickly and the day night cycle being way too fast also.

    So so far wandering the country side this feels like an open world assassins creed game or a far cry game where you have to eject invaders who have setup camps and outposts all over the island, old stuff really. So aside from exploring a new world for it's beauty and other secrets the game loop isn't anything new or innovative at all. Just the japanese samurai flavor to it is what's different.
     
    Hertzian56, May 26, 2024
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  5. Hertzian56

    Hertzian56

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    From howlongtobeat it says main story is 25hrs and main plus extra is 46hrs so your average person who does the main story and exploring the island will get likey 50 or so hours out of this which is decent for the price I have to say. It's not a shiny new aaa game that sports 20-30 hrs and asks 60-70+ dollars, a total ripoff. So all in all so far it's a good offering at a time when most big games are too short or too broken needing lots of fixes. This one for me so far runs fine, no bugs I've noticed and is good to look at. A nice summer game while the new big games come out in the pre-christmas fall season.

    By the way the Agility SDK fix if you have earlier versions of win10 2004 from 2020 is atttached below, just put it in your sys32 folder and then in games like this that enforce agility aka enforce a certain version of windows to even run, use the universal windows version fixer in the other post and this will bypass the dev and monopolysoft scummery.
     

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    Hertzian56, May 26, 2024
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  6. Hertzian56

    Hertzian56

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    And btw I use a fling trainer w this game and it covers a lot of stuff, cuts out tedium treasure hunts and such and you can teleport instantly to anywhere you put a waypoint at which is nice if you get stuck like I did at one of those nogo castles etc
     
    Hertzian56, May 26, 2024
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  7. Hertzian56

    Hertzian56

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    Plaything through this a bit more it is a standout from the sony stable no doubt. The art style is fantastic and it's one of the best games graphically I've seen in a long time but sony games and ports do tend to have that going for them no lies. I also like the exploration and smaller side missions like the spookyAF haunted forest, the music is top notch and atmosphere is great.

    I use a stealth option from Flings trainer because I don't want to have to bother fighting every one of the mongols scattered all over just walk by them and keep exploring. The ACody/ACorg and far cry aspects aren't that fun after a couple times, just an overdone game loop.

    For the medium settings I use for 1080p it's really nicely optimized for the visuals I have to say. 2060m i5-10300h and once I say max cpu to 99% aka turn off turbo boost wasting this runs almost silently so really well done port here imo. I have mostly medium other then textures at high and volumetrics at low. dlss balanced w dlaa and the non-ssao thing cant' remember like xgato or something. I may try to find 50gb space for it on my NVME or one of my 2.5 SSD externals to get almost no wait for the shader building but otherwise it's been rock solid for me no stutters and I lock to 45fps because it's less cpu usage and I don't notice a difference between that and a 60fps lock on a practical level in game.

    I do not use Frame Gen since it's cpu intensive and gpu intensive meaning fan noise which is MUCH more intrusive on a laptop, not worth it. FG is good if you already have 60+fps at high settings and want RT/PT enabled so it makes up those lost frames, that's all it's for really. So higher than 1080p like 2k/4k and wanting 100+fps with RT/PT enabled, so you already have a system that crushes the game beforehand. There is no RT/PT in this game afaik so most people would only benefit from FG if they play at 2k/4k native or dlss/fsr but only get a percentage of their screens refresh rate and want to get closer for smoother fluid movement etc From my standpoint only around 90-100+ fps is noticeably more smooth on my 120hz screen then just 45/60fps but again it is a huge cpu/gpu stepup in usage and thus fan noise and heat so not worth it. Marginal.
     
    Hertzian56, May 27, 2024
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  8. Hertzian56

    Hertzian56

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    btw missed one of the scummy devs enforcing a certain windows 10 version to play, Robocop Rogue City. I played through the campaign did some side stuff on that UE5 game but wasn't impressed, fanboy nostalgist game. That dev also did the terminator game which was also old school type of game, simple and such but satisfying combat in a terminator universe. Janky no doubt though. Robo is similar just better graphics with UE5 but WAY overuses resources for the visuals as is normal for UE games. Robo needed to be like COJ Gunslinger, a fun shooting gallery game and needs the option for arcade shooting gallery over the various levels imo Already deleted that one.

    The visuals in Robo using UE5 are not better then GOT PS4 game updated for modern audiences, which uses way less resources for it's visuals. So the dirty almost half dozen I have played and know of that use the windows version scam are Jusant, Alan Wake 2, Starfield and Roboslop RC. Pretty much a rogues gallery of devscum there.
     
    Hertzian56, May 27, 2024
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  9. Hertzian56

    Hertzian56

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    btw if you're confused the agility hack is NOT the fix for this game, it's the files attached to the THREAD called the great windows scam by devs 2023 up here in the off topic forums. I'm not sure you need the agility hack at all really but to be safe I already had that installed on my laptop before I used the universal fix. I'll go ahead and reattch the universal fix here.
     

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    Hertzian56, May 27, 2024
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  10. Hertzian56

    moto courier

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    i'm getting shader model 6.6 ghost of tsushima error on windows 10 1809 version my gtx 1650 graphics card how can i fix the problem please help
     
    moto courier, May 27, 2024
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  11. Hertzian56

    Hertzian56

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    1809 may be too old as I'm not sure agility hack would even work. My win10 2004 from mid 2020 didn't even have agility even though most places say 2004 does it's really just certain versions of it. Ms needed to just make a total switch but didn't for some reason. I'd at least try the fixes here first and also try latest driver just in case. Run as admin of course. If the games that important to you I'd just grab a newer win 10 install or even win11.
     
    Hertzian56, May 28, 2024
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  12. Hertzian56

    Hertzian56

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    So I moved this to my nvme games drive and yeah the shader comp is seconds compared to a couple minutes on hdd. In game there is no difference what drive tech you use.

    Uh yeah there's definitely the Marxism in here as well. Almost all major figures you have to recruit are women. This is not something that's accurate to traditional Japanese culture pre wwjew. Just remember that all media post wwjew and likely a fair bit before is jewmasontranny satanic cult product. It's all fakeaf that is agenda driven only.
     
    Hertzian56, May 28, 2024
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  13. Hertzian56

    Hertzian56

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    I can't put my finger on it but this game doesn't draw me in as much as others, maybe it's just too slow and serene a lot of the time and the game loop is pretty standard for many games I've played before. It's similar to AC Origins just better graphics and different setting.

    The slower speed of the game is the overdone cutscenes similar to many sony ports, this one at least has a huge map to explore that is gorgeous but even the small side quests have chains of cutscenes which break the flow of gameplay, too much handholding, gimmicky things you use once to get through a section then never really use again and etc I've never been a fan of overly cutscene movie games, there are better movies and tv out there so in games it needs to be on the lite side of things. Not to mention books.

    I don't like the horse riding in general as the controls for xbone controller are weird and then to get the horse to go fast it starts off with a weird camera shake thing which I don't like. I can see it visually I don't need the whole frame to shake to get immersed or something, keep the sway and shake ON THE character-horse. Also the run command only lasts so long, I've never cared for stamina meters in video games and such either.

    I end up using the teleport in flings trainer more then not to zip around the map and explore since it's a huge world. If you don't have hours per day to play it's a must tbh. The menus are nested and structured in a way that's not obvious to use and there are way too many little filler things like stance, styles, the ever annoying skills to "buy" etc There is a lot of gameplay no lies there, just the sensei side mission for tomoe is 9 sequences that all have their own cutscene chains, it's pretty incredible.

    I wish there would have been a color palette option to customize your gear at least color wise. And from what I see there's no underwater stuff which would have been cool at least on a limited scale, say sunken ships for rare gear or secret entrance to bases or a lost pirate ship like in the goonies etc Just a smaller shelf underwater like in GTAV. Canoes for this river crossed map like say RDR2 had. I think they could have copied the hawk survey mechanic from AC games to good effect, the mongols seem to have that. Some whimsy with a primitive snowboard in the snow regions lol

    It's a great game though and I will finish it at some point, a lot of content especially if you explore. These ports should be priced at 40-50 bucks though since most are so old, not 60 or more like newest big games are. However from an amount of quality content per dollar spent this port is in line with the price, it has the dlc as well. I have yet to get to the point of Icki Island DLC being avail so have not seen the audio bug yet, guess I might have to grab the updates or a totally updated repack all over again but until it's necessary I'm not too interested. I do get the standoff bug where he does nothing after holding Y but since I use a trainer doesn't matter so far and I'm not interested in doing it all the time or much really.
     
    Hertzian56, Jun 2, 2024
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  14. Hertzian56

    Hertzian56

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    And another thing they needed to add of all things to a japanese game is fishing. I really liked the fishing in RDR2 with legendaries and the story behind that and they nailed the mechanics there. Learned some real world info also. The very water crossed world would have worked well.

    So yeah looked it up the Battle of Tsushima was in like 1905 where the japanese defeated Russia in their conflict, a naval battle. The japs were financed by jews in jyc like the nasty schiff scum who hated the imperial Tsardom because it was not in the debt-credit slavery system that many other nations were in and also was not into the marxist systems like democracy, socialism, communism and fascism, all disasters for mankind and degrading to the human spirit. The jewmasontranny scum have since fixed that though.

    So yeah jewish financed japan was used as an eastern battering ram against the imperial russian forces and money and other assistance was abundantly provided by the jews and no doubt any of their thralls like masons and other scum. However the Imperial Japanese were as myopic as the rest of them, their turn would come about 40 years later to be demolished and swept away then a totally jewmasonic system was setup in japan after ww2. That scumbag Mcarthur, mason, finished that work over the years of occupation and you can bet the ethnic japanese crypto jews already there were behind the expansion and militarization that the japanese were to embark on pre wwjew and likely now are the elite rulers and jap megacorp owners. Playing off those emperors and old style rulers against each other is classic talmudick-kabbalism to then destroy all of them in time.

    This game is a product of these japanese crypto jew megacorps no doubt. The abundant marxism throughout with almost only women main npcs to "save the day" and such is pure fantasy but retelling a fake history for the ignorant who are badly miseducated by the jewmasontranny controlled state so therefore have no real idea about real history. A good book called "The Occult War" by Julius Evola and since revised by Vicomte De Poncins goes through this as well as a lot of other things and it's definitely recommended. Get it in electronic form free on archiveorg or elsewhere.
     
    Hertzian56, Jun 3, 2024
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  15. Hertzian56

    Hertzian56

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    I am still on the v1 version of the game but do have the standalone patches of which there are 3 so far. However until any of the bugs become an issue for me I don't plan on installing them as others have reported they cause other bugs. The only thing that I can think would induce me to do so is the Icki Island DLC audio bug but I'm not there yet. So until they release a patch for that I have no plans on patching a working fine game besides the standoff bug which as I said isn't a big thing for me and I don't use FG either.
     
    Hertzian56, Jun 3, 2024
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  16. Hertzian56

    Hertzian56

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    I was playing a bit of this last night and yeah it's a great game, one of those things where any one part of it is not that mind blowing but add all of it up and it's a classic. The art style of top sony playstation games from 4 up is really how they hold up so well years later, similar to how Rockstar has a similar art style and direction that makes even GTAV, from 2015 on the pc release still look really good, then add on gfx mods and it's even better. GOT looks amazing no doubt, despite dated textures and character models in some situations.

    One of the few games where I do get interested in not just the main quest story but also the major npc stories like wako and the sensei as well as yuna to a lesser degree. TW3 and RDR2 are two other games like that and to a lesser degree cyberpunk. And as I said even at my med-high settings at 1080p it looks great, and locked to 45fps I get almost no fan noise for this game very ideal.
     
    Hertzian56, Jun 7, 2024
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  17. Hertzian56

    Hertzian56

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    Just got to Act 3 and there's def some corniness w this story. The idea that there's some conflict between allies over how one wins a battle is a bit much. I think the inference is this is the origin of the shinobi-ninja which likely was organic but yeah the idea of using stealth and subterfuge is demonic no doubt, it does lack honor but in battle and against superior forces it's understandable to use it. Hard to think the Shogun is going to execute someone who used poison to win a battle, not believable and of course not realistic either. Once one or two guys go ill they would check the food and drink it's not like everyone eats at once in such a huge group.

    But the overall conflict of the code of samurai and honor just doesn't bear out in the circumstances kinda ridiculous for video games only stuff there, vg logic, mountain out of mole hill stuff. I also was struck by how the death of Nobu was more agonized over then people dying, mkay weird stuff. I don't like how in Act 3 as an exile you are essentially locked out of many activities and also cannot fast travel. It seems like they lock you into finishing the game and act 3 to go back to doing other non related to Jins story stuff. For instance I cannot start the DLC now. There's actually not a whole lot left anyways besides that maybe collecting armor pieces mission string #1, they actually have another one of those in act 3 only in act 3 northern areas but it's not mythological armor like the first one.
     
    Hertzian56, Jul 1, 2024
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  18. Hertzian56

    Hertzian56

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    So I'm to the last major mission after killing the theater khan commander. I've got a cheat engine that allows me to edit the walk run speed which is much better then using the horse frankly. That's all I use it for as the fling trainer does all the rest of what's useful. I had hoped for a few mods to fix the annoying choices that sony-devs made.

    For example the guiding wind mechanic is neat but if you are to a new objective freshly out of some cutscene, you have no idea where to go as the wind isn't always that helpful. So you then need to break immersion by either re-upping the guiding wind or just simply opening the map which is much easier and also reupped the guiding wind when you come out of it. This is all very immersion breaking and could have been solved by two tried and tested mechanics in games for 20+ years. An on screen objective target to move to and or a minimap. That simple but too hard for these devs pubs. RDR2 lets you zoom out the minimap and also hide it until the button is pushed to show it, I don't need to break immersion and open the full map/menus. So that's bad design.

    I DO NOT NEED a "STANDOFF" popup EVERY TIME there is a possibility of this frankly way too trannywood mechanic. In some major battles there is STILL late in the game the huge screeching halt of "OPEN STANCE MENU" to change stances right in the middle of battle, what the hell does a stance matter once battle is started? And who cares about how you hold your sword in a freaking video game? Bizarre stuff and more immersion breaking.

    There are way too many cutscenes of useless stuff in this game. I get the major story cutscenes and some of the major NPCs but the other stuff is way overdone and just pads time, hides the blatant boring-ness of this game outside of only really a handful of interesting story arcs. I think it's to hide the fact that we've done all these sorts of things a billion times by now in Assassins Creed open world games, Far Cry games and they took a lot off of the Witcher 3, as well as RDR2.

    The most obvious ripoff is the annoying "enemy" bases all over and the laundry list attached to them, sooo boring. Makes no sense later in the game either. I got the AC Odyssey feeling with all those bases and such, it's like a arcade level shooter in another form shoehorned in there to pad play time. THEN we get the roving enemies all over so we then get the "standoff" popup there, it's useless noise. These clown level "bad guys" who are there just to be dehumanized just stand around in places that make no sense just to be there for the padding.

    Another thing is the enemy has the birds that somehow alert their masters to your presence but you don't have that, like AC Odyssey/Origins and others. Instead you get the somewhat ok "survey" mechanic which is just informational mostly. Eh another ripoff that's not original at all. So we really just boil it down to a fictional version of the Island of Tsushima, that's the best part about the game, the stunning art style just comes together to look great and so much gorgeous scenery. Here at least the nature and architecture parts of the game are not used for solely ugliness like CP77 is especially in the PL DLC.
     
    Hertzian56, Jul 6, 2024
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  19. Hertzian56

    Hertzian56

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    The story is just facile, as I've said it IS dishonorable to use subterfuge and stealth in battle, in modern terms that would be intelligence agencies, special forces and all the other tricks of the jewmasontranny satanic empire of today. BUT in terms of facing a superior force in numbers and equipment I can't really fault a GENUINE, not foreign controlled, indigenous resistance for using these dishonorable methods. IN FACT they would not be needed if logic had been applied to the story.

    The SHOGUN would certainly have heeded a message by Lord Sakai as much as Shimura, you think the shogun was unaware of a mongol(dehumanized clown bad guys #98958) invasion anyways? Makes no sense. The Komoda debacle would have been widely known relatively quickly for those times. So therefore the Shogun would not have needed any letter or message to know that he needed to send forces to secure the forward landing base of Tshushima or simply just allow the mongols to take it and take other measures to stop this obvious goal of conquering mainland Nippon. No ghost using terror and stealth methods needed.
     
    Hertzian56, Jul 6, 2024
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  20. Hertzian56

    Hertzian56

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    As far as the major NPC quest lines they go on too long mostly and frankly I really only liked the Ishikawa-Tomoe one and some parts of the Lady Masako one. The others were just annoying filler to check boxes and advance the story mostly.

    The marxist feminism and such is just a lot too much in your face. So somehow the understory is that Yuna is the savior of Tsushima because she happens to nurse a wounded Jin back to health. Mkay sure. We're stuck with the entirely unhistorical women everywhere as major npcs in this fictional version of tsushima which uses trappings of real historical places to lend it some fake authenticity. This is sony jewishmasonic propaganda par excellence. Giving children/women so much backing by force by the jewish masonic mafia was planned. When you have weak minded and bodied people easily controlled and manipulated by the cunning and criminal you will have disaster, disorder and disease and that's what we have today.

    The two most outstanding examples in the USA are women and the negroes. Both have their place and it's certainly not in any sort of power positions. The negro belongs in his jungles and plains in Africa to dance around fires and other wild things. The woman belongs as a companion and aide to her mate as well as mother to children and source of empathy and understanding in the home and society in general but not as faux-men. Then we mix in the tranny aspect of the jewmason cult and you have a recipe for the extinction of decent humanity and satans planned hell on earth, as above so below, so below as above etc Bapho world of monsters fit only for the fires of hell.

    Now Masako is a good example of this run amok. She in the end gets nothing done but to at least help the death of her only remaining family member. Then it takes 9 or so missions for her to even go to find her sons bodies, where are the priorities there? Revenge and murder frankly. Terror. She wasn't behaving in any productive way as a faux-man.

    Yuna is just an annoying filler major npc really. If the goal was to get off the island w her brother she fails miserably. From the supposed battle skills she has getting her brother out of captivity shouldn't have needed Jin and of course hiring a boat isn't too hard for thieves like her etc As I've said in traditional Japanese culture women had their places and it certainly wasn't as battle advisors and even on the battlefield to rescue wounded soldiers so this is also a shoehorned in npc for propaganda.
     
    Hertzian56, Jul 6, 2024
    #20
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