I can get this (lord of destruction expansion) game running in full screen using direct draw 2d and direct draw 3d options in the diablo2 video test exe. However, when I install the glide-opengl wrapper, as per the instructions on winehq, selecgt 3dfx and try to run it in full screen, the graphics distort. I can hear the game running despite not being able to see a great deal apart from black and white bands across the screen. It will run perfectly using the -w option in a window with decent fps, but I'd prefer it full screen even if the graphics do look stretched.
Any ideas?
I am using a no cd patch, and running it using the -w and -3dfx startup options. I have the (as far as I know) latest graphics drivers from another thread on this forum, but I've tried it with several different drivers including the one that came with linpus out of the box, with the same result. I copied the installation over from openSUSE 11 on my desktop machine, where it runs perfectly using the same configuration. No matter what combination of wine-config, opengl-glide config and switches I use I can't solve this problem.
Cheers for any ideas.